讀取遠端主機的錄影檔案,並且可以成功播放。
利用方法一的方式發生一種狀況是檔案有成功下載,但無法播放檔案。
利用方法二只能在檔案為本機的檔案時使用,因為是使用了 FileStream
為了可以取得遠端主機的錄影檔案,但又要可以成功播放檔案,
最後參考方法二的Context.Response.OutputStream方式才解決此問題。
差異點如下:
Context.Response.BinaryWrite(myStream.ToArray())
我現在是改為使用
Context.Response.OutputStream.Write(ByteBuffer, 0, count)
方法一:
using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using System.Data.SqlClient;
using System.Data.Sql;
using System.Net;
using System.IO;
public partial class _Default : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
//base.OnLoad(e);
string url = string.Empty;// Request.QueryString["DownloadUrl"];
if (url == null || url.Length == 0)
{
url = "http://img444.imageshack.us/img444/6228/initialgridsq7.jpg";
}
//Initialize the input stream
HttpWebRequest req = (HttpWebRequest)WebRequest.Create(url);
HttpWebResponse resp = (HttpWebResponse)req.GetResponse();
int bufferSize = 1;
//Initialize the output stream
Response.Clear();
Response.AppendHeader("Content-Disposition:", "attachment; filename=download.jpg");
Response.AppendHeader("Content-Length", resp.ContentLength.ToString());
Response.ContentType = "application/download";
//Populate the output stream
byte[] ByteBuffer = new byte[bufferSize + 1];
MemoryStream ms = new MemoryStream(ByteBuffer, true);
Stream rs = req.GetResponse().GetResponseStream();
byte[] bytes = new byte[bufferSize + 1];
while (rs.Read(ByteBuffer, 0, ByteBuffer.Length) > 0)
{
Response.BinaryWrite(ms.ToArray());
Response.Flush();
}
//Cleanup
Response.End();
ms.Close();
ms.Dispose();
rs.Dispose();
ByteBuffer = null;
}
}
參考資料:http://www.dotnetwatch.com/Programmatically-Download-File-from-Remote-Locatio451_AR.aspx
方法二:
private string _vsk_path_root = "";
private string _vsk_path_files = "/contents/test/"; // directory path where mp4 videos reside
//private bool _vsk_conf_limit_bandwidth = true;
private bool _vsk_conf_allow_file_cache = false;
// bandwidth settings
//private int _vsk_bw_packet_size = 90; //set how many kilobytes will be sent per time interval
//private float _vsk_bw_packet_internal = 0.3F; //set the time interval in which data packets will be sent in seconds.
//private bool _vsk_conf_allow_dynamic_bandwith = true; //set to TRUE to control bandwidth externally via http.
// incomming get variables
//private string _vsk_get_bandwidth="bw";
// domain restriction
private bool _islimitdomain = false; // set to TRUE to limit access to the player
private static string[] _allowed_domains = new string[] { "www.remix-video.com", "www.mediasoftpro.com" };
private bool _isrestrictdomain = false; // set to TRUE to restrict access to the player.
private static string[] _restricted_domains = new string[] { "www.sampledomain.com", "www.sampledomain2.com", "www.sampledomain3.com" };
// points to server root
public string VSK_PATH_ROOT
{
set { _vsk_path_root = value; }
get { return _vsk_path_root; }
}
public string VSK_PATH_FILES
{
set { _vsk_path_files = value; }
get { return _vsk_path_files; }
}
////set to TRUE to use bandwidth limiting.
//public bool VSK_CONF_LIMIT_BANDWIDTH
//{
// set { _vsk_conf_limit_bandwidth = value;}
// get { return _vsk_conf_limit_bandwidth;}
//}
//set to FALSE to prohibit caching of video files.
public bool VSK_CONF_ALLOW_FILE_CACHE
{
set { _vsk_conf_allow_file_cache = value; }
get { return _vsk_conf_allow_file_cache; }
}
////set how many kilobytes will be sent per time interval
//public int VSK_BW_PACKET_SIZE
//{
// set { _vsk_bw_packet_size = value;}
// get { return _vsk_bw_packet_size;}
//}
//// set the time interval in which data packets will be sent in seconds.
//public float VSK_BW_PACKET_INTERVAL
//{
// set { _vsk_bw_packet_internal = value;}
// get { return _vsk_bw_packet_internal;}
//}
////set to TRUE to control bandwidth externally via http.
//public bool VSK_CONF_ALLOW_DYNAMIC_BANDWIDTH
//{
// set { _vsk_conf_allow_dynamic_bandwith = value;}
// get { return _vsk_conf_allow_dynamic_bandwith;}
//}
//public string VSK_GET_BANDWIDTH
//{
// set { _vsk_get_bandwidth =value;}
// get { return _vsk_get_bandwidth;}
//}
public void ProcessRequest(HttpContext context)
{
try
{
int i = 0;
bool flag = false;
// limit access of player to certain domains
if (_islimitdomain)
{
if (context.Request.UrlReferrer == null)
{
context.Response.Write("<b>ERROR:</b> Unknown Referrer.");
return;
}
StringCollection _list = new StringCollection();
_list.AddRange(_allowed_domains);
for (i = 0; i <= _list.Count - 1; i++)
{
if (_list[i].Contains(context.Request.UrlReferrer.Host))
flag = true; // referrer host matched with list of allowed domains
}
if (!flag) // referrer host not matched
{
context.Response.Write("<b>ERROR:</b> Access Denied.");
return;
}
}
// restrict access of some domains to player
if (_isrestrictdomain)
{
if (context.Request.UrlReferrer == null)
{
context.Response.Write("<b>ERROR:</b> Unknown Referrer.");
return;
}
flag = false;
StringCollection _list = new StringCollection();
_list.AddRange(_restricted_domains);
for (i = 0; i <= _list.Count - 1; i++)
{
if (_list[i].Contains(context.Request.UrlReferrer.Host))
flag = true; // referrer host matched with list of restricted domains
}
if (flag) // referrer host matched with restricted domains
{
context.Response.Write("<b>ERROR:</b> Access Restricted.");
return;
}
}
// Security Check
if (context.Request.Params["token"] == null)
{
//if (context.Request.Params["token"] != "kxdffxki")
//{
context.Response.Write("<b>ERROR:</b> Access Denied.");
return;
//}
}
int position;
int length;
// Check start parameter if present
//string filename = Path.GetFileName(context.Request.FilePath);
string filename = context.Request.Params["file"];
string seekpos = context.Request.Params["start"];
string user = context.Request.Params["token"]; // point token with author of video
// assemble file path
string rootpath = context.Server.MapPath(context.Request.ApplicationPath);
// string file = rootpath + "" + this.VSK_PATH_FILES + "" + user + "/FLV/" + filename;
string file = rootpath + "" + this.VSK_PATH_FILES + "" + filename;
if (!File.Exists(file))
{
context.Response.Write("<b>ERROR:</b> vsk-mp4 could not find (" + filename + ") please check your settings.");
return;
}
if (File.Exists(file) && filename.EndsWith(".mp4") && filename.Length > 2)
{
FileStream fs = new FileStream(file, FileMode.Open, FileAccess.Read);
if (string.IsNullOrEmpty(seekpos))
{
position = 0;
length = Convert.ToInt32(fs.Length);
}
else
{
position = Convert.ToInt32(seekpos);
//length = Convert.ToInt32(fs.Length - position) + _header.Length;
length = Convert.ToInt32(fs.Length - position);
}
// Add HTTP header stuff: cache, content type and length
if (!this.VSK_CONF_ALLOW_FILE_CACHE)
{
// session_cache_limiter("nocache");
// header("Expires: Thu, 19 Nov 1981 08:52:00 GMT");
// header("Last-Modified: " . gmdate("D, d M Y H:i:s") . " GMT");
// header("Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0");
// header("Pragma: no-cache");
}
else
{
//context.Response.Cache.SetCacheability(HttpCacheability.Public);
//context.Response.Cache.SetLastModified(DateTime.Now);
}
//context.Response.AppendHeader("Content-Type", "video/x-flv");
context.Response.AppendHeader("Content-Type", "video/mp4");
context.Response.AddHeader("Content-Disposition", "attachment; filename=" + filename + "");
context.Response.AppendHeader("Content-Length", length.ToString());
// Read buffer and write stream to the response stream
const int buffersize = 16384;
byte[] buffer = new byte[buffersize];
int count = fs.Read(buffer, 0, buffersize);
while (count > 0)
{
if (context.Response.IsClientConnected)
{
context.Response.OutputStream.Write(buffer, 0, count);
context.Response.Flush();
count = fs.Read(buffer, 0, buffersize);
}
else
{
count = -1;
}
}
fs.Close();
}
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine(ex.ToString());
}
}
參考資料:http://www.mediasoftpro.com/articles/asp.net-progressive-mp4-streaming.html
0 意見: